At a certain point in the game merlon.
Paper mario spinning roof trick.
He will proceed to tell you that he dreamed something good would happen if you spin jump three times in a house with a whirling roof.
Do it long enough and a man will comment on how silly you are for listening to dreams.
Head to dry dry outpost and run in quick circles around the palm tree.
Make a a a jump 3 times in a row and a badge.
Next go to toad town and finnaly to merlons house with a spinning roof inside the house.
Head inside merlon s house and spin jump three times.
Spinning is a method of making mario move quickly simply by pressing the z button or l button on virtual console.
In all categories the speedy spin badge is obtained after chapter 1 which allows mario to spin even faster and for a slightly longer period of time.
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Open the middle locker and tear off the tape to rescue the toad.
Towards the end of the spin animation mario will slow down to a complete stop.
Luigi holds the key.
It is on the board next to the house with the spinning roof in toad town you have to read it front and back a couple of times to appease koot.
This mystical volume contains the secrets of the s.
In paper mario he is first seen at his house in the northern plaza of toad town.
Thankfully jumping out of a spin with good.
His house is quite obvious as it has a blue spinning roof.
It is here throughout the game merlon can give mario some invaluable information regarding his next mission in the game such as where to go and how to go there or what a type of adventure the next chapter holds.
After the shy guys arrive talk to merlon make sure he stands outside after the conversation go to dry dry outpost and walk circles around the palm tree if you did that long enough a toad talks to you.